How many puzzles are in the demo?
The expanded June 2026 demo of Order of the Sinking Star has a community-reported completion total of 105 solves, compared with 75 solves in the first part. Knowing which version those numbers describe helps you decide whether to keep exploring. If you already have 105, the earlier estimate of approximately 110 is not evidence that you missed five puzzles.
Players compared their totals in a Steam Community discussion about the demo’s solve count. Before the expansion, they agreed on 75. After the June 19 update, several independently reported reaching 105 without finding anything else to complete.
| Demo stage | Reported completion total | What it means |
|---|---|---|
| Initial demo, discussed June 18 | 75 solves | The community’s completion benchmark before the expansion |
| Expanded demo, discussed June 19 | 105 solves | The community’s revised benchmark after additional content opened |
The difference is 30 additional solves. Someone who completed the initial release could therefore return to a save showing 75 and still have more to discover after the update. Reaching the earlier limit did not mean the expanded demo was finished.
These figures concern the June 2026 Steam Next Fest demo. Its announced event window ran from June 15 through June 22, as recorded in the Quarter To Three discussion. Treat 105 as the historical community benchmark for that expanded demo, rather than a verified total for every possible later version.

How to check your completed puzzles
The demo displays your solve total with your campaign’s save information. You do not need to count completed locations manually. Both Steam and Reddit players directed others to the campaign-loading menu when explaining how they checked their progress.
To find your number:
- Pause the game.
- Open Load a different campaign.
- Find the entry for the campaign you are playing.
- Read the solve total associated with that playthrough.
Players also described accessing the campaign-loading option from the main menu. The important detail is to inspect the relevant campaign entry, especially if you have more than one playthrough. A number from another save will not tell you how much remains in your current run.
Compare that total with the appropriate demo stage. For example, 73 solves is two below the initial demo’s reported maximum, but 32 below the expanded demo’s benchmark. Similarly, a save at 75 can represent either a completed first part or an unfinished expanded demo.
For a practical search routine, note your count before revisiting an area, complete any puzzles you discover, and check the same campaign again afterward. This gives you a concrete measure of progress without relying on how thoroughly explored the overworld looks.
A blocked path alone does not tell you whether you have reached the solve limit. Players encountered unavailable routes while still missing accessible puzzles elsewhere, so combine the counter with the location checks below.
Where to look when your count is short
The most useful reports concern Mirror Isles and the areas opened by the expansion. Players who believed they had exhausted the demo sometimes found another route after revisiting that region. Start with these specific checks before assuming that a locked passage indicates a broken save.
| Situation | Reported clue | Useful next step |
|---|---|---|
| At 85 after exploring the new northern area | Another player pointed out additional access in northern Mirror Isles | Revisit northern Mirror Isles |
| Missing puzzles in the initial demo | A Reddit commenter highlighted two selections with red stars | Check those Mirror Isles selections |
| A nearby mirror appears sealed | A commenter said that particular mirror served future levels | Reconsider whether it is needed for your current destination |
| Counter shows 74 despite an apparently complete run | One player’s total changed to 75 after reloading | Reload and inspect the campaign total again |
Revisit northern Mirror Isles after the update
One Steam player reached 85 solves after completing content in an area to the north, then could not locate anything further. Another participant directed them to the northern part of Mirror Isles. The original player subsequently confirmed that this was the area they had overlooked.
That exchange makes 85 a useful troubleshooting example. It was an intermediate stopping point for that player, not the expanded demo’s reported maximum. If your experience matches theirs, revisit Mirror Isles before spending more time inspecting the same locked routes.
The report does not establish a complete regional breakdown of all 105 solves. It identifies a successful next destination, which is enough to guide a search without assuming that every player encounters the expansion in the same order.
Check the red-star puzzle selections
In the Reddit discussion about the first demo’s maximum, a commenter asked whether the player had missed two Mirror Isles puzzles whose selection stars were red instead of yellow.
Another player thought a sealed mirror prevented access to a small island. The reply explained that the mirror they were focused on was intended for future levels. This is a specific navigation clue: the apparent obstacle was not necessarily the object needed to reach the available puzzles.
Use those comments to reconsider your route and inspect puzzle selections carefully. They do not establish a general rule that every sealed mirror can be bypassed or that every red star has the same significance.
Recheck a suspicious total of 74
One Reddit player reported being stuck at 74 despite searching for the last puzzle. After reloading, their displayed total became 75.
That is an individual report, not proof of a widespread counting bug. Still, reloading is a reasonable check if your initial-demo run appears complete. If the total remains unchanged, continue looking for unfinished content rather than assuming the counter is wrong.
Why different puzzle totals appear online
The numbers 75, 105, and approximately 110 describe different points in the demo’s rollout. The first two came from players comparing completed saves. The third circulated as an estimate for the expanded demo before players established the lower, consistent completion total.
Steam participants reported that Jonathan Blow had described the expansion as bringing the demo to around 110. They also linked a later comment explaining that the demo had been made somewhat smaller than originally considered. This explains the discrepancy more plausibly than an unsupported assumption that five secret puzzles remained undiscovered.
Other numbers can complicate searches, particularly when discussion of the demo appears alongside coverage of the full game.
| Number or claim | Context | How to interpret it |
|---|---|---|
| Around 110 | Early estimate discussed before players settled on 105 | An approximate expectation, not a demonstrated completion total |
| Three large star puzzles | One player reported completing these alongside a 105-solve total | A progress detail that does not establish a separate 108-solve target |
| More than 1,000; approximately 1,500 | Coverage of the full game | Separate from the demo’s completion count |
The large star puzzle report needs particular care. The player mentioned both 105 solves and three completed large star puzzles, but did not provide a counting formula that would justify adding those numbers together. Use the displayed campaign total when comparing your run with theirs.
For the full game, GoNintendo’s coverage of Jonathan Blow’s interview describes approximately 1,500 puzzles, depending on what qualifies as a puzzle. That broader design estimate should not change your demo checklist. A completed demo save and a completed full-game playthrough have different targets.
FAQ
What is the order of the sinking star demo puzzle count?
The June 2026 demo initially had a community-reported maximum of 75 solves. After its expansion, multiple players reported 105 solves and could not find further available puzzles. Use 105 as the community completion benchmark for the expanded demo.
Is 75 solves enough to finish the demo?
It matches the reported maximum for the initial demo. After the expansion, the benchmark increased by 30 solves. If you are playing that expanded version, a total of 75 means you have reached the old limit and should check the newly accessible areas.
Why do some posts say 110 puzzles?
Approximately 110 circulated as an early estimate. Steam participants later reported that the demo’s scope had been reduced, while several completed playthroughs converged on 105. There is no demonstrated 110-solve completion in that discussion, so the estimate is not a reliable target.
Where should I go if I am stuck at 85?
Check the northern part of Mirror Isles. A Steam player at 85 had already explored the new northern area but overlooked further access in Mirror Isles. They confirmed that revisiting it resolved their search for more available content.
What should I do if my counter says 74?
Check unfinished puzzle selections, including the two red-star selections mentioned by players in Mirror Isles. You can also try reloading: one player reported that doing so changed their displayed total from 74 to 75. That result is anecdotal and is not a guaranteed fix.
Should I keep searching after reaching 105?
For the expanded June demo, 105 matches the highest consistently reported completion total in the cited Steam discussion. Revisit anything you personally left unfinished, but the earlier estimate of around 110 does not by itself justify a search for five additional puzzles.